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This Budget
is made specificly for Nations. It is working with 3 main factors to
determine the change in the economy; trade, infrastructure and taxes, each of
them influence each other, and the way they influence each other depend on
the specific economy of the nation. The budget remains simple by only relying
on 4 stats, GDP (Gross Domestic Product), Population (Total Population), Pop
Growth (Population Growth or Decrease) & Treasury (savings). It is
important to note there is not one favoured economic system or model, more
systems could in reality lead to the same result (strictly budget wise
anyway). So play around with it and learn how it works. I hope it will be of
use for both the game using it and the player making it.
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Note: Some
people might be used to seeing a number like this: 1,000,000.32 and therefore
might be confused when the budget say 1.000.000,32. The reason for this is
this budget is made with the Continental European model, basically the
opposite of the British/American model. So when you think dot, think comma
insted and the other way around. You should also note that what is written in
blue is cells where the calculations are done. Therefore are they not
editable.
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